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#pragma once
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#include <ostream>
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class Vector2
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{
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using PointType = long long;
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friend bool operator==(
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const Vector2& lhs,
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const Vector2& rhs
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);
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friend Vector2 operator+(
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Vector2 lhs,
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const Vector2& rhs
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);
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friend Vector2 operator-(
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Vector2 lhs,
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const Vector2& rhs
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);
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public:
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Vector2();
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Vector2(
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PointType x,
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PointType y
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);
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PointType x() const;
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PointType y() const;
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PointType& x();
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PointType& y();
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Vector2 operator*(
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const PointType& rhs
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) const;
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Vector2& operator+=(
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const Vector2& rhs
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);
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Vector2& operator-=(
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const Vector2& rhs
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);
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private:
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PointType m_X;
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PointType m_Y;
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};
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bool operator==(
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const Vector2& lhs,
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const Vector2& rhs
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);
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bool operator!=(
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const Vector2& lhs,
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const Vector2& rhs
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);
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Vector2 operator+(
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Vector2 lhs,
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const Vector2& rhs
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);
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Vector2 operator-(
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Vector2 lhs,
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const Vector2& rhs
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);
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std::ostream& operator<<(
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std::ostream& os,
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const Vector2& obj
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);
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