#include "IBlock.h" IBlock::IBlock(Point position) : Figure(position) { m_Body = { { Point(1,0), Point(1,1), Point(1,2), Point(1,3) }, { Point(0,2), Point(1,2), Point(2,2), Point(3,2) }, { Point(2,0), Point(2,1), Point(2,2), Point(2,3) }, { Point(0,1), Point(1,1), Point(2,1), Point(3,1) } }; }